| /* | |
| * Copyright 2013 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "gl/builders/GrGLProgramBuilder.h" | |
| #include "GrCustomCoordsTextureEffect.h" | |
| #include "gl/GrGLEffect.h" | |
| #include "gl/GrGLSL.h" | |
| #include "gl/GrGLTexture.h" | |
| #include "gl/GrGLVertexEffect.h" | |
| #include "GrTBackendEffectFactory.h" | |
| #include "GrTexture.h" | |
| class GrGLCustomCoordsTextureEffect : public GrGLVertexEffect { | |
| public: | |
| GrGLCustomCoordsTextureEffect(const GrBackendEffectFactory& factory, const GrDrawEffect& drawEffect) | |
| : INHERITED (factory) {} | |
| virtual void emitCode(GrGLFullProgramBuilder* builder, | |
| const GrDrawEffect& drawEffect, | |
| const GrEffectKey& key, | |
| const char* outputColor, | |
| const char* inputColor, | |
| const TransformedCoordsArray&, | |
| const TextureSamplerArray& samplers) SK_OVERRIDE { | |
| SkASSERT(1 == drawEffect.castEffect<GrCustomCoordsTextureEffect>().numVertexAttribs()); | |
| SkString fsCoordName; | |
| const char* vsVaryingName; | |
| const char* fsVaryingNamePtr; | |
| builder->addVarying(kVec2f_GrSLType, "textureCoords", &vsVaryingName, &fsVaryingNamePtr); | |
| fsCoordName = fsVaryingNamePtr; | |
| GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder(); | |
| const SkString* attr0Name = | |
| vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]); | |
| vsBuilder->codeAppendf("\t%s = %s;\n", vsVaryingName, attr0Name->c_str()); | |
| GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | |
| fsBuilder->codeAppendf("\t%s = ", outputColor); | |
| fsBuilder->appendTextureLookupAndModulate(inputColor, | |
| samplers[0], | |
| fsCoordName.c_str(), | |
| kVec2f_GrSLType); | |
| fsBuilder->codeAppend(";\n"); | |
| } | |
| virtual void setData(const GrGLProgramDataManager& pdman, | |
| const GrDrawEffect& drawEffect) SK_OVERRIDE {} | |
| private: | |
| typedef GrGLVertexEffect INHERITED; | |
| }; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| GrCustomCoordsTextureEffect::GrCustomCoordsTextureEffect(GrTexture* texture, | |
| const GrTextureParams& params) | |
| : fTextureAccess(texture, params) { | |
| this->addTextureAccess(&fTextureAccess); | |
| this->addVertexAttrib(kVec2f_GrSLType); | |
| } | |
| bool GrCustomCoordsTextureEffect::onIsEqual(const GrEffect& other) const { | |
| const GrCustomCoordsTextureEffect& cte = CastEffect<GrCustomCoordsTextureEffect>(other); | |
| return fTextureAccess == cte.fTextureAccess; | |
| } | |
| void GrCustomCoordsTextureEffect::getConstantColorComponents(GrColor* color, | |
| uint32_t* validFlags) const { | |
| if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color) && | |
| GrPixelConfigIsOpaque(this->texture(0)->config())) { | |
| *validFlags = kA_GrColorComponentFlag; | |
| } else { | |
| *validFlags = 0; | |
| } | |
| } | |
| const GrBackendEffectFactory& GrCustomCoordsTextureEffect::getFactory() const { | |
| return GrTBackendEffectFactory<GrCustomCoordsTextureEffect>::getInstance(); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| GR_DEFINE_EFFECT_TEST(GrCustomCoordsTextureEffect); | |
| GrEffect* GrCustomCoordsTextureEffect::TestCreate(SkRandom* random, | |
| GrContext*, | |
| const GrDrawTargetCaps&, | |
| GrTexture* textures[]) { | |
| int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : | |
| GrEffectUnitTest::kAlphaTextureIdx; | |
| static const SkShader::TileMode kTileModes[] = { | |
| SkShader::kClamp_TileMode, | |
| SkShader::kRepeat_TileMode, | |
| SkShader::kMirror_TileMode, | |
| }; | |
| SkShader::TileMode tileModes[] = { | |
| kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | |
| kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | |
| }; | |
| GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBilerp_FilterMode : | |
| GrTextureParams::kNone_FilterMode); | |
| return GrCustomCoordsTextureEffect::Create(textures[texIdx], params); | |
| } |