blob: 84d633cab9633f773d9188e060837f202befe2e1 [file]
/*
* Copyright 2024 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef skgpu_graphite_render_CircularArcRenderStep_DEFINED
#define skgpu_graphite_render_CircularArcRenderStep_DEFINED
#include "src/core/SkVx.h"
#include "src/gpu/graphite/Renderer.h"
#include "src/gpu/graphite/ResourceTypes.h"
#include <string>
namespace skgpu::graphite {
class DrawParams;
class DrawWriter;
class PipelineDataGatherer;
class StaticBufferManager;
class CircularArcRenderStep final : public RenderStep {
public:
CircularArcRenderStep(Layout, StaticBufferManager*);
~CircularArcRenderStep() override;
std::string vertexSkSL(const RootNodesInfo&) const override;
const char* fragmentCoverageSkSL() const override;
void writeVertices(DrawWriter*, const DrawParams&, uint32_t ssboIndex) const override;
void writeUniformsAndTextures(const DrawParams&, PipelineDataGatherer*) const override;
private:
// Points to the static buffers holding the fixed indexed vertex template for drawing instances.
BindBufferInfo fVertexBuffer;
BindBufferInfo fIndexBuffer;
};
} // namespace skgpu::graphite
#endif // skgpu_render_CircularArcRenderStep_DEFINED