| /* | |
| * Copyright 2006 The Android Open Source Project | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkBlurMaskFilter_DEFINED | |
| #define SkBlurMaskFilter_DEFINED | |
| // we include this since our callers will need to at least be able to ref/unref | |
| #include "include/core/SkBlurTypes.h" | |
| #include "include/core/SkMaskFilter.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkScalar.h" | |
| class SkRRect; | |
| class SK_API SkBlurMaskFilter { | |
| public: | |
| #ifdef SK_SUPPORT_LEGACY_EMBOSSMASKFILTER | |
| /** Create an emboss maskfilter | |
| @param blurSigma standard deviation of the Gaussian blur to apply | |
| before applying lighting (e.g. 3) | |
| @param direction array of 3 scalars [x, y, z] specifying the direction of the light source | |
| @param ambient 0...1 amount of ambient light | |
| @param specular coefficient for specular highlights (e.g. 8) | |
| @return the emboss maskfilter | |
| */ | |
| static sk_sp<SkMaskFilter> MakeEmboss(SkScalar blurSigma, const SkScalar direction[3], | |
| SkScalar ambient, SkScalar specular); | |
| #endif | |
| }; | |
| #endif |