| /* | |
| * Copyright 2023 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkSurfaceAndroid_DEFINED | |
| #define SkSurfaceAndroid_DEFINED | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkSurface.h" | |
| #include "include/gpu/ganesh/GrTypes.h" | |
| class SkColorSpace; | |
| class GrDirectContext; | |
| class SkPixmap; | |
| struct AHardwareBuffer; | |
| namespace SkSurfaces { | |
| /** Private; only to be used by Android Framework. | |
| Creates SkSurface from Android hardware buffer. | |
| Returned SkSurface takes a reference on the buffer. The ref on the buffer will be released | |
| when the SkSurface is destroyed and there is no pending work on the GPU involving the | |
| buffer. | |
| Currently this is only supported for buffers that can be textured as well as rendered to. | |
| In other words that must have both AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT and | |
| AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE usage bits. | |
| @param context GPU context | |
| @param hardwareBuffer AHardwareBuffer Android hardware buffer | |
| @param colorSpace range of colors; may be nullptr | |
| @param surfaceProps LCD striping orientation and setting for device independent | |
| fonts; may be nullptr | |
| @param fromWindow Whether or not the AHardwareBuffer is part of an Android Window. | |
| Currently only used with Vulkan backend. | |
| @return created SkSurface, or nullptr | |
| */ | |
| SK_API sk_sp<SkSurface> WrapAndroidHardwareBuffer(GrDirectContext* context, | |
| AHardwareBuffer* hardwareBuffer, | |
| GrSurfaceOrigin origin, | |
| sk_sp<SkColorSpace> colorSpace, | |
| const SkSurfaceProps* surfaceProps, | |
| bool fromWindow = false); | |
| } // namespace SkSurfaces | |
| #endif |