| // Copyright 2020 Google LLC | |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
| #include "tools/fiddle/examples.h" | |
| REG_FIDDLE(no_gpu_blur, 256, 256, false, 0) { | |
| void draw(SkCanvas* canvas) { | |
| SkBitmap alpha, bitmap; | |
| bitmap.allocN32Pixels(100, 100); | |
| SkCanvas offscreen(bitmap); | |
| offscreen.clear(0); | |
| SkPaint paint; | |
| paint.setAntiAlias(true); | |
| paint.setColor(SK_ColorBLUE); | |
| paint.setStyle(SkPaint::kStroke_Style); | |
| paint.setStrokeWidth(20); | |
| offscreen.drawCircle(50, 50, 39, paint); | |
| paint.setMaskFilter(SkMaskFilter::MakeBlur(kOuter_SkBlurStyle, 3)); | |
| SkIPoint offset; | |
| bitmap.extractAlpha(&alpha, &paint, nullptr, &offset); | |
| paint.setColor(SK_ColorRED); | |
| canvas->drawImage(bitmap.asImage(), 0, -offset.fY, SkSamplingOptions(), &paint); | |
| canvas->drawImage(alpha.asImage(), 100 + offset.fX, 0, SkSamplingOptions(), &paint); | |
| } | |
| } // END FIDDLE |