| // Copyright 2020 Google LLC | |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
| #include "tools/fiddle/examples.h" | |
| REG_FIDDLE(UnpremulGPU, 256, 256, false, 6) { | |
| void draw(SkCanvas* canvas) { | |
| canvas->clear(0xffa020a0); | |
| SkImageInfo premulInfo = SkImageInfo::MakeS32(10, 10, kPremul_SkAlphaType); | |
| SkBitmap premulBitmap; | |
| premulBitmap.allocPixels(premulInfo); | |
| for (int y = 0; y < 10; y++) { | |
| for (int x = 0; x < 10; x++) { | |
| *(premulBitmap.getAddr32(x, y)) = 0x80808080; | |
| } | |
| } | |
| sk_sp<SkImage> premulImage = premulBitmap.asImage(); | |
| SkImageInfo unpremulInfo = premulInfo.makeAlphaType(kUnpremul_SkAlphaType); | |
| SkBitmap unpremulBitmap; | |
| unpremulBitmap.allocPixels(unpremulInfo); | |
| for (int y = 0; y < 10; y++) { | |
| for (int x = 0; x < 10; x++) { | |
| *(unpremulBitmap.getAddr32(x, y)) = 0x80FFFFFF; | |
| } | |
| } | |
| sk_sp<SkImage> unpremulImage = unpremulBitmap.asImage(); | |
| SkPaint paint; | |
| const SkTileMode tile = SkTileMode::kRepeat; | |
| paint.setShader(premulImage->makeShader(tile, tile, SkSamplingOptions())); | |
| canvas->drawCircle(10.0f, 10.0f, 10.0f, paint); | |
| paint.setShader(unpremulImage->makeShader(tile, tile, SkSamplingOptions())); | |
| canvas->drawCircle(10.0f, 35.0f, 10.0f, paint); | |
| } | |
| } // END FIDDLE |