| // Copyright 2019 Google LLC | |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
| #include "tools/fiddle/examples.h" | |
| REG_FIDDLE(Hard_Light, 256, 256, false, 3) { | |
| void draw(SkCanvas* canvas) { | |
| canvas->drawImage(image, 0, 0); | |
| const SkColor4f colors[] = { {1,1,1,1}, {0,0,0,0} }; | |
| SkPaint paint; | |
| paint.setBlendMode(SkBlendMode::kHardLight); | |
| paint.setShader(SkShaders::RadialGradient({ 128, 128}, 100, | |
| {{colors, {}, SkTileMode::kClamp}, {}})); | |
| canvas->clipRect({0, 128, 256, 256}); | |
| canvas->drawPaint(paint); | |
| } | |
| } // END FIDDLE |