| // Copyright 2020 Google LLC | |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
| #include "tools/fiddle/examples.h" | |
| REG_FIDDLE(Color_Wheel, 256, 256, false, 0) { | |
| void draw_color_wheel(SkCanvas* canvas, float scale) { | |
| const float stroke = scale * 3 / 64; | |
| const float size = scale * 9 / 32; | |
| SkAutoCanvasRestore autoCanvasRestore(canvas, true); | |
| canvas->translate(0.5f * scale, 0.5f * scale); | |
| canvas->clear(0); | |
| canvas->drawCircle({0, 0}, (scale - stroke) * 0.5f, SkPaint(SkColors::kWhite)); | |
| { | |
| SkPaint sweep; | |
| const SkMatrix rotate = SkMatrix::MakeAll(0, -1, 0, 1, 0, 0, 0, 0, 1); | |
| constexpr unsigned kColorCount = 7; | |
| static const SkColor4f kColors[kColorCount] = { | |
| SkColors::kRed, SkColors::kYellow, SkColors::kGreen, SkColors::kCyan, | |
| SkColors::kBlue, SkColors::kMagenta, SkColors::kRed}; | |
| sweep.setShader(SkShaders::SweepGradient({0, 0}, {{kColors, {}, SkTileMode::kClamp}, {}}, | |
| &rotate)); | |
| sweep.setStyle(SkPaint::kStroke_Style); | |
| sweep.setStrokeWidth(stroke); | |
| sweep.setAntiAlias(true); | |
| canvas->drawCircle({0, 0}, (scale - stroke) * 0.5f, sweep); | |
| } | |
| SkFont font(fontMgr->legacyMakeTypeface(nullptr, SkFontStyle::Bold()), size); | |
| const struct { const char* str; float radius; float angle; SkColor4f color;} kLetters[] = { | |
| {"K", 0, 0, SkColors::kBlack}, | |
| {"R", 1, 90, SkColors::kRed}, | |
| {"Y", 1, 150, SkColors::kYellow}, | |
| {"G", 1, 210, SkColors::kGreen}, | |
| {"C", 1, 270, SkColors::kCyan}, | |
| {"B", 1, 330, SkColors::kBlue}, | |
| {"M", 1, 30, SkColors::kMagenta}, | |
| }; | |
| for (const auto& v : kLetters) { | |
| SkRect bnds; | |
| font.measureText(v.str, strlen(v.str), SkTextEncoding::kUTF8, &bnds); | |
| constexpr double pi_over_180 = 3.141592653589793 / 180; | |
| float x = (float)(0.3 * scale * v.radius * cos(pi_over_180 * v.angle) - bnds.centerX()); | |
| float y = (float)(0.3 * scale * v.radius * sin(pi_over_180 * v.angle) - bnds.centerY()); | |
| canvas->drawString(v.str, x, y, font, SkPaint(v.color)); | |
| } | |
| } | |
| void draw(SkCanvas* canvas) { draw_color_wheel(canvas, 256); } | |
| } // END FIDDLE |