| // Copyright 2019 Google LLC | |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
| #include "tools/fiddle/examples.h" | |
| REG_FIDDLE(Canvas_MakeRasterDirectN32, 256, 256, true, 0) { | |
| void draw(SkCanvas* ) { | |
| const int width = 3; | |
| const int height = 3; | |
| SkPMColor pixels[height][width]; // allocate a 3 by 3 Premultiplied bitmap on the stack | |
| // create a SkCanvas backed by a raster device, and delete it when the | |
| // function goes out of scope. | |
| std::unique_ptr<SkCanvas> canvas = SkCanvas::MakeRasterDirectN32( | |
| width, | |
| height, | |
| pixels[0], // top-left of the bitmap | |
| sizeof(pixels[0])); // byte width of the each row | |
| // write a Premultiplied value for white into all pixels in the bitmap | |
| canvas->clear(SK_ColorWHITE); | |
| SkPMColor pmWhite = pixels[0][0]; // the Premultiplied format may vary | |
| SkPaint paint; // by default, draws black | |
| canvas->drawPoint(1, 1, paint); // draw in the center | |
| for (int y = 0; y < height; ++y) { | |
| for (int x = 0; x < width; ++x) { | |
| SkDebugf("%c", pixels[y][x] == pmWhite ? '-' : 'x'); | |
| } | |
| SkDebugf("\n"); | |
| } | |
| } | |
| } // END FIDDLE |