| // Copyright 2019 Google LLC | |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
| #include "tools/fiddle/examples.h" | |
| REG_FIDDLE(Bitmap_info, 256, 256, true, 4) { | |
| void draw(SkCanvas* canvas) { | |
| // SkBitmap source; // pre-populated with soccer ball by fiddle.skia.org | |
| const SkImageInfo& info = source.info(); | |
| const char* alphas[] = {"Unknown", "Opaque", "Premul", "Unpremul"}; | |
| const char* colors[] = {"Unknown", "Alpha_8", "RGB_565", "ARGB_4444", "RGBA_8888", "RGB_888x", | |
| "BGRA_8888", "RGBA_1010102", "RGB_101010x", "Gray_8", "RGBA_F16Norm", | |
| "RGBA_F16"}; | |
| SkDebugf("width: %d height: %d color: %s alpha: %s\n", info.width(), info.height(), | |
| colors[info.colorType()], alphas[info.alphaType()]); | |
| } | |
| } // END FIDDLE |