| /* |
| * Copyright 2022 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/text/gpu/GlyphVector.h" |
| |
| #include "include/private/base/SkAssert.h" |
| #include "include/private/base/SkTo.h" |
| #include "src/core/SkGlyph.h" |
| #include "src/core/SkReadBuffer.h" |
| #include "src/core/SkStrike.h" |
| #include "src/core/SkStrikeCache.h" |
| #include "src/core/SkWriteBuffer.h" |
| #include "src/text/StrikeForGPU.h" |
| #include "src/text/gpu/SubRunAllocator.h" |
| |
| #include <climits> |
| #include <optional> |
| #include <utility> |
| |
| class SkStrikeClient; |
| |
| namespace sktext::gpu { |
| |
| GlyphVector::GlyphVector(SkStrikePromise&& strikePromise, SkSpan<GlyphBytes> glyphs) |
| : fStrikePromise{std::move(strikePromise)}, fGlyphs{glyphs} { |
| SkASSERT(!fGlyphs.empty()); |
| } |
| |
| GlyphVector::GlyphVector(GlyphVector&& that) |
| : fStrikePromise{std::move(that.fStrikePromise)}, fGlyphs{that.fGlyphs} { |
| // We move this when creating AtlasSubRuns, before initializing backend data. |
| // To support backend data we'd have to record a move proc in initBackendData to |
| // do type-specific move. |
| SkASSERT(!that.hasBackendData()); |
| } |
| |
| GlyphVector::~GlyphVector() { |
| if (!this->hasBackendData()) { |
| return; |
| } |
| fBackendDataReleaser(fBackendDataBytes.data()); |
| } |
| |
| GlyphVector GlyphVector::Make(SkStrikePromise&& promise, |
| SkSpan<const SkPackedGlyphID> packedIDs, |
| SubRunAllocator* alloc) { |
| SkASSERT(!packedIDs.empty()); |
| int count = SkToInt(packedIDs.size()); |
| GlyphBytes* glyphs = |
| alloc->makePODArray<GlyphBytes, GlyphVector_Concepts::kMaxGlyphTypeSize>(count); |
| for (int i = 0; i < count; i++) { |
| *reinterpret_cast<SkPackedGlyphID*>(glyphs[i].data()) = packedIDs[i]; |
| } |
| return GlyphVector{std::move(promise), SkSpan{glyphs, count}}; |
| } |
| |
| std::optional<GlyphVector> GlyphVector::MakeFromBuffer(SkReadBuffer& buffer, |
| const SkStrikeClient* client, |
| SubRunAllocator* alloc) { |
| std::optional<SkStrikePromise> promise = |
| SkStrikePromise::MakeFromBuffer(buffer, client, SkStrikeCache::GlobalStrikeCache()); |
| if (!buffer.validate(promise.has_value())) { |
| return std::nullopt; |
| } |
| |
| int32_t glyphCount = buffer.read32(); |
| // Since the glyph count can never be zero. There was a buffer reading problem. |
| if (!buffer.validate(glyphCount > 0)) { |
| return std::nullopt; |
| } |
| |
| // Make sure we can multiply without overflow in the check below. |
| static constexpr int kMaxCount = (int)(INT_MAX / sizeof(uint32_t)); |
| if (!buffer.validate(glyphCount <= kMaxCount)) { |
| return std::nullopt; |
| } |
| |
| // Check for enough bytes to populate the packedGlyphID array. If not enough something has |
| // gone wrong. |
| if (!buffer.validate(glyphCount * sizeof(uint32_t) <= buffer.available())) { |
| return std::nullopt; |
| } |
| |
| GlyphBytes* glyphs = alloc->makePODArray<GlyphBytes>(glyphCount); |
| for (int i = 0; i < glyphCount; i++) { |
| *reinterpret_cast<SkPackedGlyphID*>(glyphs[i].data()) = SkPackedGlyphID(buffer.readUInt()); |
| } |
| return GlyphVector{std::move(promise.value()), SkSpan{glyphs, glyphCount}}; |
| } |
| |
| void GlyphVector::flatten(SkWriteBuffer& buffer) const { |
| // There should never be a glyph vector with zero glyphs. |
| SkASSERT(!fGlyphs.empty()); |
| fStrikePromise.flatten(buffer); |
| |
| // Write out the span of packedGlyphIDs. |
| buffer.write32(SkTo<int32_t>(fGlyphs.size())); |
| for (const auto& g : fGlyphs) { |
| SkPackedGlyphID id; |
| if (this->hasBackendData()) { |
| id = fGetGlyphID(g.data()); |
| } else { |
| id = *reinterpret_cast<const SkPackedGlyphID*>(g.data()); |
| } |
| buffer.writeUInt(id.value()); |
| } |
| } |
| |
| } // namespace sktext::gpu |