| /* |
| * Copyright 2022 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_graphite_TextAtlasManager_DEFINED |
| #define skgpu_graphite_TextAtlasManager_DEFINED |
| |
| #include "include/core/SkRefCnt.h" // IWYU pragma: keep |
| #include "include/private/base/SkAssert.h" |
| #include "src/gpu/MaskFormat.h" |
| #include "src/gpu/graphite/DrawAtlas.h" |
| |
| #include <cstdint> |
| #include <memory> |
| |
| class SkGlyph; |
| |
| namespace skgpu::graphite { |
| |
| class DrawContext; |
| struct GlyphEntry; |
| class Recorder; |
| class TextureProxy; |
| |
| ////////////////////////////////////////////////////////////////////////////////////////////////// |
| /** The TextAtlasManager manages the lifetime of and access to DrawAtlases used in glyph rendering. |
| */ |
| class TextAtlasManager : public DrawAtlas::GenerationCounter { |
| public: |
| // For text there are three atlases (A8, 565, ARGB) that are kept in relation with one another. |
| // In general, because A8 is the most frequently used mask format its dimensions are 2x the 565 |
| // and ARGB dimensions, with the constraint that an atlas size will always contain at least one |
| // plot. Since the ARGB atlas takes the most space, its dimensions are used to size the other |
| // two atlases. |
| class AtlasConfig { |
| public: |
| // The capabilities of the GPU define maxTextureSize. The client provides maxBytes, and this |
| // represents the largest they want a single atlas texture to be. Due to multitexturing, we |
| // may expand temporarily to use more space as needed. |
| AtlasConfig(int maxTextureSize, size_t maxBytes); |
| |
| SkISize atlasDimensions(MaskFormat type) const; |
| SkISize plotDimensions(MaskFormat type) const; |
| |
| private: |
| // On some systems texture coordinates are represented using half-precision floating point |
| // with 11 significant bits, which limits the largest atlas dimensions to 2048x2048. |
| // For simplicity we'll use this constraint for all of our atlas textures. |
| // This can be revisited later if we need larger atlases. |
| inline static constexpr int kMaxAtlasDim = 2048; |
| |
| SkISize fARGBDimensions; |
| int fMaxTextureSize; |
| }; |
| |
| TextAtlasManager(Recorder*); |
| ~TextAtlasManager(); |
| |
| // If getProxies returns nullptr, the client must not try to use other functions on the |
| // StrikeCache which use the atlas. This function *must* be called first, before other |
| // functions which use the atlas. |
| const sk_sp<TextureProxy>* getProxies(MaskFormat format, |
| unsigned int* numActiveProxies) { |
| format = this->resolveMaskFormat(format); |
| if (this->initAtlas(format)) { |
| *numActiveProxies = this->getAtlas(format)->numActivePages(); |
| return this->getAtlas(format)->getProxies(); |
| } |
| *numActiveProxies = 0; |
| return nullptr; |
| } |
| |
| void freeGpuResources(); |
| |
| bool hasGlyph(MaskFormat, const GlyphEntry&); |
| |
| DrawAtlas::ErrorCode addGlyphToAtlas(const SkGlyph&, GlyphEntry*, int srcPadding); |
| |
| // To ensure the DrawAtlas does not evict the Glyph Mask from its texture backing store, |
| // the client must pass in the current draw token along with the Glyph. |
| // A BulkUsePlotUpdater is used to manage bulk last use token updating in the Atlas. |
| // For convenience, this function will also set the use token for the current glyph if required |
| // NOTE: the bulk uploader is only valid if the subrun has a valid atlasGeneration |
| void addGlyphToBulkAndSetUseToken(DrawAtlas::BulkUsePlotUpdater*, MaskFormat, const GlyphEntry&, Token); |
| |
| void setUseTokenBulk(const DrawAtlas::BulkUsePlotUpdater& updater, |
| Token token, |
| MaskFormat format) { |
| this->getAtlas(format)->setLastUseTokenBulk(updater, token); |
| } |
| |
| bool recordUploads(DrawContext* dc); |
| |
| void evictAtlases() { |
| for (int i = 0; i < kMaskFormatCount; ++i) { |
| if (fAtlases[i]) { |
| fAtlases[i]->evictAllPlots(); |
| } |
| } |
| } |
| |
| void compact(); |
| |
| // Some clients may wish to verify the integrity of the texture backing store of the |
| // DrawAtlas. The atlasGeneration returned below is a monotonically increasing number which |
| // changes every time something is removed from the texture backing store. |
| uint64_t atlasGeneration(skgpu::MaskFormat format) const { |
| return this->getAtlas(format)->atlasGeneration(); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////// |
| // Functions intended debug only |
| |
| void setAtlasDimensionsToMinimum_ForTesting(); |
| void setMaxPages_TestingOnly(uint32_t maxPages); |
| |
| private: |
| bool initAtlas(MaskFormat); |
| // Change an expected 565 mask format to 8888 if 565 is not supported (will happen when using |
| // Metal on Intel MacOS). The actual conversion of the data is handled in |
| // get_packed_glyph_image() in StrikeCache.cpp |
| MaskFormat resolveMaskFormat(MaskFormat format) const; |
| |
| // There is a 1:1 mapping between skgpu::MaskFormats and atlas indices |
| static int MaskFormatToAtlasIndex(MaskFormat format) { |
| return static_cast<int>(format); |
| } |
| static MaskFormat AtlasIndexToMaskFormat(int idx) { |
| return static_cast<MaskFormat>(idx); |
| } |
| |
| DrawAtlas* getAtlas(MaskFormat format) const { |
| format = this->resolveMaskFormat(format); |
| int atlasIndex = MaskFormatToAtlasIndex(format); |
| SkASSERT(fAtlases[atlasIndex]); |
| return fAtlases[atlasIndex].get(); |
| } |
| |
| Recorder* fRecorder; |
| DrawAtlas::AllowMultitexturing fAllowMultitexturing; |
| std::unique_ptr<DrawAtlas> fAtlases[kMaskFormatCount]; |
| static_assert(kMaskFormatCount == 3); |
| bool fSupportBilerpAtlas; |
| AtlasConfig fAtlasConfig; |
| }; |
| |
| } // namespace skgpu::graphite |
| |
| #endif // skgpu_graphite_TextAtlasManager_DEFINED |