| // Copyright 2020 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "tools/fiddle/examples.h" |
| REG_FIDDLE(skpaint_shader, 256, 256, false, 0) { |
| void draw(SkCanvas* canvas) { |
| SkPoint points[2] = {SkPoint::Make(0.0f, 0.0f), SkPoint::Make(256.0f, 256.0f)}; |
| SkColor4f colors[2] = {SkColors::kBlue, SkColors::kYellow}; |
| SkPaint paint; |
| paint.setShader(SkShaders::LinearGradient(points, {{colors, {}, SkTileMode::kClamp}, {}})); |
| canvas->drawPaint(paint); |
| } |
| } // END FIDDLE |