blob: 1ddd88224aaba7e03ee78547d4ee7a7364a31958 [file] [log] [blame]
// Copyright 2020 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
REG_FIDDLE(radial_gradient_test, 256, 256, false, 0) {
void draw(SkCanvas* canvas) {
#define SIZE 121
SkScalar half = SIZE * 0.5f;
const SkColor4f preColor = {1,0,0,1}; // clamp color before start
const SkColor4f postColor = {0,0,1,1}; // clamp color after end
const SkColor4f color0 = {0,0,0,1};
const SkColor4f color1 = {0,1,0,1};
SkColor4f cs[] = {preColor, color0, color1, postColor};
SkScalar pos[] = {0, 0, 1, 1};
auto s = SkShaders::RadialGradient({half, half}, half - 10,
{{cs, pos, SkTileMode::kClamp}, {}});
SkPaint p;
const SkRect rect = SkRect::MakeWH(SIZE, SIZE);
p.setShader(s);
canvas->drawRect(rect, p);
}
} // END FIDDLE