| diagnostic(off, derivative_uniformity); |
| diagnostic(off, chromium.unreachable_code); |
| struct FSOut { |
| @location(0) sk_FragColor: vec4<f32>, |
| }; |
| struct _GlobalUniforms { |
| testMatrix3x3: mat3x3<f32>, |
| colorGreen: vec4<f32>, |
| colorRed: vec4<f32>, |
| }; |
| @binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; |
| fn resizeMatrix_f22() -> mat2x2<f32> { |
| { |
| return mat2x2<f32>(_globalUniforms.testMatrix3x3[0][0], _globalUniforms.testMatrix3x3[0][1], _globalUniforms.testMatrix3x3[1][0], _globalUniforms.testMatrix3x3[1][1]); |
| } |
| } |
| fn _skslMain(coords: vec2<f32>) -> vec4<f32> { |
| { |
| var _skTemp0: vec4<f32>; |
| var _skTemp1: bool; |
| let _skTemp2 = resizeMatrix_f22(); |
| let _skTemp3 = _skTemp2; |
| const _skTemp4 = mat2x2<f32>(1.0, 2.0, 4.0, 5.0); |
| if (all(_skTemp3[0] == _skTemp4[0]) && all(_skTemp3[1] == _skTemp4[1])) { |
| let _skTemp5 = resizeMatrix_f22(); |
| let _skTemp6 = _skTemp5; |
| let _skTemp7 = mat3x3<f32>(_skTemp6[0][0], _skTemp6[0][1], 0.0, _skTemp6[1][0], _skTemp6[1][1], 0.0, 0.0, 0.0, 1.0); |
| const _skTemp8 = mat3x3<f32>(1.0, 2.0, 0.0, 4.0, 5.0, 0.0, 0.0, 0.0, 1.0); |
| _skTemp1 = (all(_skTemp7[0] == _skTemp8[0]) && all(_skTemp7[1] == _skTemp8[1]) && all(_skTemp7[2] == _skTemp8[2])); |
| } else { |
| _skTemp1 = false; |
| } |
| if _skTemp1 { |
| _skTemp0 = _globalUniforms.colorGreen; |
| } else { |
| _skTemp0 = _globalUniforms.colorRed; |
| } |
| return _skTemp0; |
| } |
| } |
| @fragment fn main() -> FSOut { |
| var _stageOut: FSOut; |
| _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); |
| return _stageOut; |
| } |