| diagnostic(off, derivative_uniformity); |
| diagnostic(off, chromium.unreachable_code); |
| struct VSOut { |
| @builtin(position) sk_Position: vec4<f32>, |
| }; |
| /* unsupported */ var<private> sk_PointSize: f32; |
| struct _GlobalUniforms { |
| sk_RTAdjust: vec4<f32>, |
| }; |
| @binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; |
| fn _skslMain(_stageOut: ptr<function, VSOut>) { |
| { |
| (*_stageOut).sk_Position = vec4<f32>(1.0); |
| (*_stageOut).sk_Position = vec4<f32>((*_stageOut).sk_Position.xy * _globalUniforms.sk_RTAdjust.xz + (*_stageOut).sk_Position.ww * _globalUniforms.sk_RTAdjust.yw, 0.0, (*_stageOut).sk_Position.w); |
| } |
| } |
| @vertex fn main() -> VSOut { |
| var _stageOut: VSOut; |
| _skslMain(&_stageOut); |
| return _stageOut; |
| } |