blob: 91be50f99ed4918212b85d64d4e000a65a286e3c [file] [log] [blame]
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _22)
{
return float4(0.0f, 1.0f, 0.0f, 1.0f);
}
void frag_main()
{
float2 _18 = 0.0f.xx;
sk_FragColor = main(_18);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}