| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _11_colorGreen : packoffset(c0); |
| float4 _11_colorRed : packoffset(c1); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _25) |
| { |
| float4 _41 = 9.0f.xxxx * _11_colorRed; |
| float4 _42 = 9.0f.xxxx * _11_colorGreen; |
| float2x4 h24 = float2x4(_41, _42); |
| float2 _66 = float2(_11_colorRed.xy); |
| float2 _69 = float2(_11_colorRed.zw); |
| float2 _72 = float2(_11_colorGreen.xy); |
| float2 _75 = float2(_11_colorGreen.zw); |
| float2 _77 = float2(1.0f, 2.0f) * _66; |
| float2 _78 = float2(3.0f, 4.0f) * _69; |
| float2 _79 = float2(5.0f, 6.0f) * _72; |
| float2 _80 = float2(7.0f, 8.0f) * _75; |
| float4x2 h42 = float4x2(_77, _78, _79, _80); |
| float4x3 f43 = float4x3(float3(12.0f, 22.0f, 30.0f), float3(36.0f, 40.0f, 42.0f), float3(42.0f, 40.0f, 36.0f), float3(30.0f, 22.0f, 12.0f)); |
| bool _127 = false; |
| if (all(bool4(_41.x == float4(9.0f, 0.0f, 0.0f, 9.0f).x, _41.y == float4(9.0f, 0.0f, 0.0f, 9.0f).y, _41.z == float4(9.0f, 0.0f, 0.0f, 9.0f).z, _41.w == float4(9.0f, 0.0f, 0.0f, 9.0f).w)) && all(bool4(_42.x == float4(0.0f, 9.0f, 0.0f, 9.0f).x, _42.y == float4(0.0f, 9.0f, 0.0f, 9.0f).y, _42.z == float4(0.0f, 9.0f, 0.0f, 9.0f).z, _42.w == float4(0.0f, 9.0f, 0.0f, 9.0f).w))) |
| { |
| _127 = ((all(bool2(_77.x == float2(1.0f, 0.0f).x, _77.y == float2(1.0f, 0.0f).y)) && all(bool2(_78.x == float2(0.0f, 4.0f).x, _78.y == float2(0.0f, 4.0f).y))) && all(bool2(_79.x == float2(0.0f, 6.0f).x, _79.y == float2(0.0f, 6.0f).y))) && all(bool2(_80.x == float2(0.0f, 8.0f).x, _80.y == float2(0.0f, 8.0f).y)); |
| } |
| else |
| { |
| _127 = false; |
| } |
| bool _142 = false; |
| if (_127) |
| { |
| _142 = ((all(bool3(float3(12.0f, 22.0f, 30.0f).x == float3(12.0f, 22.0f, 30.0f).x, float3(12.0f, 22.0f, 30.0f).y == float3(12.0f, 22.0f, 30.0f).y, float3(12.0f, 22.0f, 30.0f).z == float3(12.0f, 22.0f, 30.0f).z)) && all(bool3(float3(36.0f, 40.0f, 42.0f).x == float3(36.0f, 40.0f, 42.0f).x, float3(36.0f, 40.0f, 42.0f).y == float3(36.0f, 40.0f, 42.0f).y, float3(36.0f, 40.0f, 42.0f).z == float3(36.0f, 40.0f, 42.0f).z))) && all(bool3(float3(42.0f, 40.0f, 36.0f).x == float3(42.0f, 40.0f, 36.0f).x, float3(42.0f, 40.0f, 36.0f).y == float3(42.0f, 40.0f, 36.0f).y, float3(42.0f, 40.0f, 36.0f).z == float3(42.0f, 40.0f, 36.0f).z))) && all(bool3(float3(30.0f, 22.0f, 12.0f).x == float3(30.0f, 22.0f, 12.0f).x, float3(30.0f, 22.0f, 12.0f).y == float3(30.0f, 22.0f, 12.0f).y, float3(30.0f, 22.0f, 12.0f).z == float3(30.0f, 22.0f, 12.0f).z)); |
| } |
| else |
| { |
| _142 = false; |
| } |
| float4 _143 = 0.0f.xxxx; |
| if (_142) |
| { |
| _143 = _11_colorGreen; |
| } |
| else |
| { |
| _143 = _11_colorRed; |
| } |
| return _143; |
| } |
| |
| void frag_main() |
| { |
| float2 _21 = 0.0f.xx; |
| sk_FragColor = main(_21); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |