| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| row_major float3x3 _12_testMatrix3x3 : packoffset(c0); |
| float4 _12_colorGreen : packoffset(c3); |
| float4 _12_colorRed : packoffset(c4); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float2x2 resizeMatrix_f22() |
| { |
| return float2x2(_12_testMatrix3x3[0].xy, _12_testMatrix3x3[1].xy); |
| } |
| |
| float4 main(float2 _41) |
| { |
| float2x2 _45 = resizeMatrix_f22(); |
| float2 _53 = _45[0]; |
| float2 _56 = _45[1]; |
| bool _81 = false; |
| if (all(bool2(_53.x == float2(1.0f, 2.0f).x, _53.y == float2(1.0f, 2.0f).y)) && all(bool2(_56.x == float2(4.0f, 5.0f).x, _56.y == float2(4.0f, 5.0f).y))) |
| { |
| float2x2 _62 = resizeMatrix_f22(); |
| float3 _64 = float3(_62[0], 0.0f); |
| float3 _66 = float3(_62[1], 0.0f); |
| _81 = (all(bool3(_64.x == float3(1.0f, 2.0f, 0.0f).x, _64.y == float3(1.0f, 2.0f, 0.0f).y, _64.z == float3(1.0f, 2.0f, 0.0f).z)) && all(bool3(_66.x == float3(4.0f, 5.0f, 0.0f).x, _66.y == float3(4.0f, 5.0f, 0.0f).y, _66.z == float3(4.0f, 5.0f, 0.0f).z))) && all(bool3(float3(0.0f, 0.0f, 1.0f).x == float3(0.0f, 0.0f, 1.0f).x, float3(0.0f, 0.0f, 1.0f).y == float3(0.0f, 0.0f, 1.0f).y, float3(0.0f, 0.0f, 1.0f).z == float3(0.0f, 0.0f, 1.0f).z)); |
| } |
| else |
| { |
| _81 = false; |
| } |
| float4 _82 = 0.0f.xxxx; |
| if (_81) |
| { |
| _82 = _12_colorGreen; |
| } |
| else |
| { |
| _82 = _12_colorRed; |
| } |
| return _82; |
| } |
| |
| void frag_main() |
| { |
| float2 _24 = 0.0f.xx; |
| sk_FragColor = main(_24); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |