blob: 44eb3dec8b5f80f70b1a9aa8a79c1dcfb3b59119 [file] [log] [blame]
116 instructions
[immutable slots]
i0 = 0x40400000 (3.0)
i1 = 0x40000000 (2.0)
i2 = 0x3F800000 (1.0)
i3 = 0x00000002 (2.802597e-45)
i4 = 0x00000001 (1.401298e-45)
i5 = 0
i6 = 0x40800000 (4.0)
i7 = 0x40400000 (3.0)
i8 = 0x40000000 (2.0)
i9 = 0x3F800000 (1.0)
i10 = 0x00000003 (4.203895e-45)
i11 = 0x00000002 (2.802597e-45)
i12 = 0x00000001 (1.401298e-45)
i13 = 0
store_src_rg coords = src.rg
init_lane_masks CondMask = LoopMask = RetMask = true
store_condition_mask $12 = CondMask
branch_if_no_lanes_active branch_if_no_lanes_active +58 (label 2 at #62)
store_return_mask $13 = RetMask
copy_3_immutables_unmasked expected = i0..2 [0x40400000 (3.0), 0x40000000 (2.0), 0x3F800000 (1.0)]
copy_constant c = 0
store_loop_mask $14 = LoopMask
jump jump +41 (label 4 at #50)
label label 0x00000005
copy_slot_unmasked $21 = c
mul_imm_int $21 *= 0x00000003
copy_from_indirect_uniform_unm $15..17 = Indirect(testMatrix3x3(0..2) + $21)
copy_3_slots_unmasked vec = $15..17
copy_constant r = 0
store_loop_mask $15 = LoopMask
jump jump +18 (label 7 at #35)
label label 0x00000008
store_condition_mask $16 = CondMask
copy_slot_unmasked $22 = r
copy_3_immutables_unmasked $26..28 = i3..5 [0x00000002 (2.802597e-45), 0x00000001 (1.401298e-45), 0]
copy_from_indirect_unmasked $21 = Indirect($26 + $22)
copy_from_indirect_unmasked $17 = Indirect(vec(0) + $21)
copy_slot_unmasked $21 = r
copy_from_indirect_unmasked $18 = Indirect(expected(0) + $21)
cmpne_float $17 = notEqual($17, $18)
merge_condition_mask CondMask = $16 & $17
copy_constant $18 = 0
copy_slot_masked [test3x3].result = Mask($18)
mask_off_return_mask RetMask &= ~(CondMask & LoopMask & RetMask)
load_condition_mask CondMask = $16
copy_slot_unmasked $16 = r
add_imm_int $16 += 0x00000001
copy_slot_masked r = Mask($16)
label label 0x00000007
copy_slot_unmasked $16 = r
cmplt_imm_int $16 = lessThan($16, 0x00000003)
merge_loop_mask LoopMask &= $16
stack_rewind
branch_if_any_lanes_active branch_if_any_lanes_active -22 (label 8 at #18)
label label 0x00000006
load_loop_mask LoopMask = $15
copy_3_slots_unmasked $15..17 = expected
splat_3_constants $18..20 = 0x40400000 (3.0)
add_3_floats $15..17 += $18..20
copy_3_slots_masked expected = Mask($15..17)
copy_slot_unmasked $15 = c
add_imm_int $15 += 0x00000001
copy_slot_masked c = Mask($15)
label label 0x00000004
copy_slot_unmasked $15 = c
cmplt_imm_int $15 = lessThan($15, 0x00000003)
merge_loop_mask LoopMask &= $15
stack_rewind
branch_if_any_lanes_active branch_if_any_lanes_active -45 (label 5 at #10)
label label 0x00000003
load_loop_mask LoopMask = $14
copy_constant $14 = 0xFFFFFFFF
copy_slot_masked [test3x3].result = Mask($14)
load_return_mask RetMask = $13
copy_slot_unmasked $13 = [test3x3].result
label label 0x00000002
copy_constant $0 = 0
merge_condition_mask CondMask = $12 & $13
branch_if_no_lanes_active branch_if_no_lanes_active +60 (label 1 at #125)
store_return_mask $1 = RetMask
copy_4_immutables_unmasked expected = i6..9 [0x40800000 (4.0), 0x40400000 (3.0), 0x40000000 (2.0), 0x3F800000 (1.0)]
copy_constant c = 0
store_loop_mask $2 = LoopMask
jump jump +41 (label 11 at #111)
label label 0x0000000C
copy_slot_unmasked $21 = c
mul_imm_int $21 *= 0x00000004
copy_from_indirect_uniform_unm $3..6 = Indirect(testMatrix4x4(0..3) + $21)
copy_4_slots_unmasked vec = $3..6
copy_constant r = 0
store_loop_mask $3 = LoopMask
jump jump +18 (label 14 at #96)
label label 0x0000000F
store_condition_mask $4 = CondMask
copy_slot_unmasked $26 = r
copy_4_immutables_unmasked $22..25 = i10..13 [0x00000003 (4.203895e-45), 0x00000002 (2.802597e-45), 0x00000001 (1.401298e-45), 0]
copy_from_indirect_unmasked $21 = Indirect($22 + $26)
copy_from_indirect_unmasked $5 = Indirect(vec₁(0) + $21)
copy_slot_unmasked $21 = r
copy_from_indirect_unmasked $6 = Indirect(expected₁(0) + $21)
cmpne_float $5 = notEqual($5, $6)
merge_condition_mask CondMask = $4 & $5
copy_constant $6 = 0
copy_slot_masked [test4x4].result = Mask($6)
mask_off_return_mask RetMask &= ~(CondMask & LoopMask & RetMask)
load_condition_mask CondMask = $4
copy_slot_unmasked $4 = r
add_imm_int $4 += 0x00000001
copy_slot_masked r = Mask($4)
label label 0x0000000E
copy_slot_unmasked $4 = r
cmplt_imm_int $4 = lessThan($4, 0x00000004)
merge_loop_mask LoopMask &= $4
stack_rewind
branch_if_any_lanes_active branch_if_any_lanes_active -22 (label 15 at #79)
label label 0x0000000D
load_loop_mask LoopMask = $3
copy_4_slots_unmasked $3..6 = expected
splat_4_constants $7..10 = 0x40800000 (4.0)
add_4_floats $3..6 += $7..10
copy_4_slots_masked expected = Mask($3..6)
copy_slot_unmasked $3 = c
add_imm_int $3 += 0x00000001
copy_slot_masked c = Mask($3)
label label 0x0000000B
copy_slot_unmasked $3 = c
cmplt_imm_int $3 = lessThan($3, 0x00000004)
merge_loop_mask LoopMask &= $3
stack_rewind
branch_if_any_lanes_active branch_if_any_lanes_active -45 (label 12 at #71)
label label 0x0000000A
load_loop_mask LoopMask = $2
copy_constant $2 = 0xFFFFFFFF
copy_slot_masked [test4x4].result = Mask($2)
load_return_mask RetMask = $1
copy_slot_unmasked $1 = [test4x4].result
label label 0x00000009
copy_slot_masked $0 = Mask($1)
label label 0x00000001
load_condition_mask CondMask = $12
swizzle_4 $0..3 = ($0..3).xxxx
copy_4_uniforms $4..7 = colorRed
copy_4_uniforms $8..11 = colorGreen
mix_4_ints $0..3 = mix($4..7, $8..11, $0..3)
load_src src.rgba = $0..3