| struct SomeData |
| { |
| float4 a; |
| float2 b; |
| }; |
| |
| RWByteAddressBuffer _7 : register(u0, space0); |
| RWByteAddressBuffer _16 : register(u1, space0); |
| |
| static float4 sk_FragColor; |
| static int bufferIndex; |
| |
| struct SPIRV_Cross_Input |
| { |
| nointerpolation int bufferIndex : TEXCOORD2; |
| }; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _32) |
| { |
| SomeData _41 = { 0.0f.xxxx, 0.0f.xx }; |
| _41.a = asfloat(_7.Load4(_7.Load(0) * 32 + 16)); |
| _41.b = asfloat(_7.Load2(_7.Load(0) * 32 + 32)); |
| _16.Store4(_7.Load(0) * 32 + 0, asuint(_41.a)); |
| _16.Store2(_7.Load(0) * 32 + 16, asuint(_41.b)); |
| return asfloat(_7.Load4(bufferIndex * 32 + 16)) * asfloat(_7.Load2(bufferIndex * 32 + 32)).x; |
| } |
| |
| void frag_main() |
| { |
| float2 _28 = 0.0f.xx; |
| float4 _30 = main(_28); |
| sk_FragColor = _30; |
| } |
| |
| SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input) |
| { |
| bufferIndex = stage_input.bufferIndex; |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |