| OpCapability Shader |
| %5 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor |
| OpExecutionMode %_entrypoint_v OriginUpperLeft |
| |
| ; Debug Information |
| OpName %sk_FragColor "sk_FragColor" ; id %7 |
| OpName %_UniformBuffer "_UniformBuffer" ; id %12 |
| OpMemberName %_UniformBuffer 0 "colorGreen" |
| OpMemberName %_UniformBuffer 1 "colorRed" |
| OpName %_entrypoint_v "_entrypoint_v" ; id %14 |
| OpName %main "main" ; id %6 |
| |
| ; Annotations |
| OpDecorate %main RelaxedPrecision |
| OpDecorate %sk_FragColor RelaxedPrecision |
| OpDecorate %sk_FragColor Location 0 |
| OpDecorate %sk_FragColor Index 0 |
| OpMemberDecorate %_UniformBuffer 0 Offset 0 |
| OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision |
| OpMemberDecorate %_UniformBuffer 1 Offset 16 |
| OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision |
| OpDecorate %_UniformBuffer Block |
| OpDecorate %11 Binding 0 |
| OpDecorate %11 DescriptorSet 0 |
| OpDecorate %30 RelaxedPrecision |
| |
| ; Types, variables and constants |
| %int = OpTypeInt 32 1 |
| %_ptr_Input_int = OpTypePointer Input %int |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %sk_FragColor = OpVariable %_ptr_Output_v4float Output ; RelaxedPrecision, Location 0, Index 0 |
| %_UniformBuffer = OpTypeStruct %v4float %v4float ; Block |
| %_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer |
| %11 = OpVariable %_ptr_Uniform__UniformBuffer Uniform ; Binding 0, DescriptorSet 0 |
| %void = OpTypeVoid |
| %16 = OpTypeFunction %void |
| %float_0 = OpConstant %float 0 |
| %v2float = OpTypeVector %float 2 |
| %20 = OpConstantComposite %v2float %float_0 %float_0 |
| %_ptr_Function_v2float = OpTypePointer Function %v2float |
| %24 = OpTypeFunction %v4float %_ptr_Function_v2float |
| %_ptr_Uniform_v4float = OpTypePointer Uniform %v4float |
| %int_0 = OpConstant %int 0 |
| |
| |
| ; Function _entrypoint_v |
| %_entrypoint_v = OpFunction %void None %16 |
| |
| %17 = OpLabel |
| %21 = OpVariable %_ptr_Function_v2float Function |
| OpStore %21 %20 |
| %23 = OpFunctionCall %v4float %main %21 |
| OpStore %sk_FragColor %23 |
| OpReturn |
| OpFunctionEnd |
| |
| |
| ; Function main |
| %main = OpFunction %v4float None %24 ; RelaxedPrecision |
| %25 = OpFunctionParameter %_ptr_Function_v2float |
| |
| %26 = OpLabel |
| %27 = OpAccessChain %_ptr_Uniform_v4float %11 %int_0 |
| %30 = OpLoad %v4float %27 ; RelaxedPrecision |
| OpReturnValue %30 |
| OpFunctionEnd |