blob: b42d657e971c003ce8ca84c8d3aaa44cb6bb27c5 [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _11_colorGreen : packoffset(c0);
float4 _11_colorRed : packoffset(c1);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _25)
{
float f = _11_colorGreen.y;
int _39 = int(_11_colorGreen.y);
int i = _39;
uint _46 = uint(_11_colorGreen.y);
uint u = _46;
bool _53 = _11_colorGreen.y != 0.0f;
bool b = _53;
float f1 = _11_colorGreen.y;
float _56 = float(_39);
float f2 = _56;
float _58 = float(_46);
float f3 = _58;
float _60 = float(_53);
float f4 = _60;
int _63 = int(_11_colorGreen.y);
int i1 = _63;
int i2 = _39;
int _66 = int(_46);
int i3 = _66;
int _68 = int(_53);
int i4 = _68;
uint _71 = uint(_11_colorGreen.y);
uint u1 = _71;
uint _73 = uint(_39);
uint u2 = _73;
uint u3 = _46;
uint _76 = uint(_53);
uint u4 = _76;
bool _80 = _11_colorGreen.y != 0.0f;
bool b1 = _80;
bool _82 = _39 != 0;
bool b2 = _82;
bool _84 = _46 != 0u;
bool b3 = _84;
bool b4 = _53;
float4 _115 = 0.0f.xxxx;
if ((((((((((((((((_11_colorGreen.y + _56) + _58) + _60) + float(_63)) + float(_39)) + float(_66)) + float(_68)) + float(_71)) + float(_73)) + float(_46)) + float(_76)) + float(_80)) + float(_82)) + float(_84)) + float(_53)) == 16.0f)
{
_115 = _11_colorGreen;
}
else
{
_115 = _11_colorRed;
}
return _115;
}
void frag_main()
{
float2 _21 = 0.0f.xx;
sk_FragColor = main(_21);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}