blob: 5a5a3084e7554dbc91c9e986f7cd25a249687355 [file] [log] [blame]
out vec4 sk_FragColor;
vec4 samplemaskin_as_color_h4() {
return vec4(float(uint(gl_SampleMaskIn[0])));
}
void clear_samplemask_v() {
gl_SampleMask[0] = int(0u);
}
void reset_samplemask_v() {
gl_SampleMask[0] = int(uint(gl_SampleMaskIn[0]));
}
void main() {
clear_samplemask_v();
reset_samplemask_v();
gl_SampleMask[0] = int(4294967295u);
sk_FragColor = samplemaskin_as_color_h4() * 0.00390625;
}