| #include <metal_stdlib> |
| #include <simd/simd.h> |
| #ifdef __clang__ |
| #pragma clang diagnostic ignored "-Wall" |
| #endif |
| using namespace metal; |
| struct sampler2D {texture2d<half> tex;sampler smp;};half4 sample(sampler2D i, float2 p, float b=0) { return i.tex.sample(i.smp, p, bias(b)); }half4 sample(sampler2D i, float3 p, float b=0) { return i.tex.sample(i.smp, p.xy / p.z, bias(b)); }half4 sampleLod(sampler2D i, float2 p, float lod) { return i.tex.sample(i.smp, p, level(lod)); }half4 sampleLod(sampler2D i, float3 p, float lod) {return i.tex.sample(i.smp, p.xy / p.z, level(lod));}half4 sampleGrad(sampler2D i, float2 p, float2 dPdx, float2 dPdy) {return i.tex.sample(i.smp, p, gradient2d(dPdx, dPdy));}struct Inputs { |
| }; |
| struct Outputs { |
| half4 sk_FragColor [[color(0)]]; |
| }; |
| struct Globals { |
| sampler2D test2D; |
| sampler2D test2DRect; |
| }; |
| fragment Outputs fragmentMain(Inputs _in [[stage_in]], texture2d<half> test2D_Tex [[texture(0)]], sampler test2D_Smplr [[sampler(0)]], texture2d<half> test2DRect_Tex [[texture(1)]], sampler test2DRect_Smplr [[sampler(1)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { |
| Globals _globals{{test2D_Tex, test2D_Smplr}, {test2DRect_Tex, test2DRect_Smplr}}; |
| (void)_globals; |
| Outputs _out; |
| (void)_out; |
| _out.sk_FragColor = sample(_globals.test2D, float2(0.5)); |
| _out.sk_FragColor = sample(_globals.test2DRect, float2(0.5)); |
| _out.sk_FragColor = sample(_globals.test2DRect, float3(0.5)); |
| return _out; |
| } |