blob: 72f82710769cc061de24ed940b9e58252d336782 [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _11_colorGreen : packoffset(c0);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _25)
{
float _41 = ((((((((((9.9999996169031624536541560020822e+35f * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f;
float hugeH = _41;
float _53 = ((((((((((9.9999996169031624536541560020822e+35f * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f;
float hugeF = _53;
int _77 = (((((((((((((((((((1073741824 * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2;
int hugeI = _77;
uint _101 = ((((((((((((((((((2147483648u * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u;
uint hugeU = _101;
int _120 = ((((((((((((((((16384 * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2;
int hugeS = _120;
uint _138 = (((((((((((((((32768u * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u;
uint hugeUS = _138;
int _159 = ((((((((((((((((((int(0x80000000) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2;
int hugeNI = _159;
int _177 = ((((((((((((((((-32768) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2;
int hugeNS = _177;
int4 _197 = ((((((((((((((int4(1073741824, 1073741824, 1073741824, 1073741824) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2);
int4 hugeIvec = _197;
uint4 _216 = (((((((((((((uint4(2147483648u, 2147483648u, 2147483648u, 2147483648u) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u);
uint4 hugeUvec = _216;
float4x4 hugeMxM = mul(float4x4(100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx), float4x4(100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx));
float4 _226 = mul(100000002004087734272.0f.xxxx, float4x4(100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx));
float4 hugeMxV = _226;
float4 _228 = mul(float4x4(100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx), 100000002004087734272.0f.xxxx);
float4 hugeVxM = _228;
return ((((((((((((_11_colorGreen * clamp(_41, 0.0f, 1.0f)) * clamp(_53, 0.0f, 1.0f)) * clamp(float(_77), 0.0f, 1.0f)) * clamp(float(_101), 0.0f, 1.0f)) * clamp(float(_120), 0.0f, 1.0f)) * clamp(float(_138), 0.0f, 1.0f)) * clamp(float(_159), 0.0f, 1.0f)) * clamp(float(_177), 0.0f, 1.0f)) * clamp(float4(float(_197.x), float(_197.y), float(_197.z), float(_197.w)), 0.0f.xxxx, 1.0f.xxxx)) * clamp(float4(float(_216.x), float(_216.y), float(_216.z), float(_216.w)), 0.0f.xxxx, 1.0f.xxxx)) * clamp(hugeMxM[0], 0.0f.xxxx, 1.0f.xxxx)) * clamp(_226, 0.0f.xxxx, 1.0f.xxxx)) * clamp(_228, 0.0f.xxxx, 1.0f.xxxx);
}
void frag_main()
{
float2 _21 = 0.0f.xx;
sk_FragColor = main(_21);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}