| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _13_colorGreen : packoffset(c0); |
| float4 _13_colorRed : packoffset(c1); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float2 swizzle_lvalue_h2hhh2h(float _28, float _29, inout float2 _30, float _31) |
| { |
| _30 = float2(_30.y, _30.x); |
| return float2(_28 + _29, _31); |
| } |
| |
| void func_vh4(inout float4 _43) |
| { |
| float _47 = 1.0f; |
| float _49 = 2.0f; |
| float2 _52 = _43.xz; |
| float _54 = 5.0f; |
| float2 _55 = swizzle_lvalue_h2hhh2h(_47, _49, _52, _54); |
| _43 = float4(_52.x, _43.y, _52.y, _43.w); |
| float2 t = _55; |
| _43 = float4(_43.x, _55.x, _43.z, _55.y); |
| } |
| |
| float4 main(float2 _62) |
| { |
| float4 result = float4(0.0f, 1.0f, 2.0f, 3.0f); |
| float4 _67 = float4(0.0f, 1.0f, 2.0f, 3.0f); |
| func_vh4(_67); |
| result = _67; |
| float4 _75 = 0.0f.xxxx; |
| if (all(bool4(_67.x == float4(2.0f, 3.0f, 0.0f, 5.0f).x, _67.y == float4(2.0f, 3.0f, 0.0f, 5.0f).y, _67.z == float4(2.0f, 3.0f, 0.0f, 5.0f).z, _67.w == float4(2.0f, 3.0f, 0.0f, 5.0f).w))) |
| { |
| _75 = _13_colorGreen; |
| } |
| else |
| { |
| _75 = _13_colorRed; |
| } |
| return _75; |
| } |
| |
| void frag_main() |
| { |
| float2 _23 = 0.0f.xx; |
| sk_FragColor = main(_23); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |