blob: 0add222563d9135dbaa2b9f8d7a127269639a74c [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _11_colorGreen : packoffset(c0);
float4 _11_colorRed : packoffset(c1);
float _11_unknownInput : packoffset(c2);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _25)
{
float x = 1.0f;
float y = 2.0f;
int z = 3;
float _40 = (1.0f - 1.0f) + (((2.0f * 1.0f) * 1.0f) * (2.0f - 1.0f));
x = _40;
float _42 = (_40 / 2.0f) / _40;
y = _42;
int _50 = ((((3 / 2) % 3) << 4) >> 2) << 1;
z = _50;
bool _70 = false;
if ((_40 > 4.0f) == (_40 < 2.0f))
{
_70 = true;
}
else
{
bool _69 = false;
if (2.0f >= _11_unknownInput)
{
_69 = _42 <= _40;
}
else
{
_69 = false;
}
_70 = _69;
}
bool b = _70;
bool _74 = _11_unknownInput > 2.0f;
bool c = _74;
bool _76 = _70 != _74;
bool d = _76;
bool _80 = false;
if (_70)
{
_80 = _74;
}
else
{
_80 = false;
}
bool e = _80;
bool _84 = false;
if (_70)
{
_84 = true;
}
else
{
_84 = _74;
}
bool f = _84;
float _86 = _40 + 12.0f;
x = _86;
float _87 = _86 - 12.0f;
x = _87;
float _89 = _42 * 0.100000001490116119384765625f;
y = _89;
x = _87 * _89;
int _92 = _50 | 0;
z = _92;
int _94 = _92 & (-1);
z = _94;
int _95 = _94 ^ 0;
z = _95;
int _96 = _95 >> 2;
z = _96;
int _97 = _96 << 4;
z = _97;
z = _97 % 5;
float _105 = float(6);
x = _105;
y = 6.0f;
z = 6;
int2 w = int2(-6, -6);
int2 _124 = ~int2(-6, -6);
w = _124;
bool _131 = false;
if (_124.x == 5)
{
_131 = _124.y == 5;
}
else
{
_131 = false;
}
bool _135 = false;
if (_131)
{
_135 = _105 == 6.0f;
}
else
{
_135 = false;
}
bool _138 = false;
if (_135)
{
_138 = true;
}
else
{
_138 = false;
}
bool _141 = false;
if (_138)
{
_141 = true;
}
else
{
_141 = false;
}
float4 _142 = 0.0f.xxxx;
if (_141)
{
_142 = _11_colorGreen;
}
else
{
_142 = _11_colorRed;
}
return _142;
}
void frag_main()
{
float2 _21 = 0.0f.xx;
sk_FragColor = main(_21);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}