| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float _11_unknownInput : packoffset(c0); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| void frag_main() |
| { |
| bool b = true; |
| int _27 = int(_11_unknownInput); |
| int s = _27; |
| int _31 = int(_11_unknownInput); |
| int i = _31; |
| uint _37 = uint(_11_unknownInput); |
| uint us = _37; |
| uint _41 = uint(_11_unknownInput); |
| uint ui = _41; |
| float h = _11_unknownInput; |
| float f = _11_unknownInput; |
| int s2s = _27; |
| int i2s = _31; |
| int _52 = int(_37); |
| int us2s = _52; |
| int _54 = int(_41); |
| int ui2s = _54; |
| int _56 = int(_11_unknownInput); |
| int h2s = _56; |
| int _58 = int(_11_unknownInput); |
| int f2s = _58; |
| int _60 = int(true); |
| int b2s = _60; |
| int s2i = _27; |
| int i2i = _31; |
| int _65 = int(_37); |
| int us2i = _65; |
| int _67 = int(_41); |
| int ui2i = _67; |
| int _69 = int(_11_unknownInput); |
| int h2i = _69; |
| int _71 = int(_11_unknownInput); |
| int f2i = _71; |
| int _73 = int(true); |
| int b2i = _73; |
| uint _75 = uint(_27); |
| uint s2us = _75; |
| uint _77 = uint(_31); |
| uint i2us = _77; |
| uint us2us = _37; |
| uint ui2us = _41; |
| uint h2us = uint(_11_unknownInput); |
| uint f2us = uint(_11_unknownInput); |
| uint b2us = uint(true); |
| uint s2ui = uint(_27); |
| uint i2ui = uint(_31); |
| uint us2ui = _37; |
| uint ui2ui = _41; |
| uint h2ui = uint(_11_unknownInput); |
| uint f2ui = uint(_11_unknownInput); |
| uint b2ui = uint(true); |
| float s2f = float(_27); |
| float i2f = float(_31); |
| float us2f = float(_37); |
| float ui2f = float(_41); |
| float h2f = _11_unknownInput; |
| float f2f = _11_unknownInput; |
| float b2f = float(true); |
| sk_FragColor.x = (((((((((((((((((((((float(_27) + float(_31)) + float(_37)) + float(_41)) + _11_unknownInput) + _11_unknownInput) + float(_27)) + float(_31)) + float(_52)) + float(_54)) + float(_56)) + float(_58)) + float(_60)) + float(_27)) + float(_31)) + float(_65)) + float(_67)) + float(_69)) + float(_71)) + float(_73)) + float(_75)) + float(_77)) + float(_37); |
| sk_FragColor.x += (((((((((((((((((float(ui2us) + float(h2us)) + float(f2us)) + float(b2us)) + float(s2ui)) + float(i2ui)) + float(us2ui)) + float(ui2ui)) + float(h2ui)) + float(f2ui)) + float(b2ui)) + s2f) + i2f) + us2f) + ui2f) + h2f) + f2f) + b2f); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |