blob: a6b3b8d9cbf3c124b7c8707052d9664f62b8aac7 [file] [log] [blame]
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _22)
{
float y = 1.0f;
float x = 1.0f;
float c = 0.0f;
float b = 0.0f;
float a = 0.0f;
return float4(0.0f * 0.0f, 1.0f, 0.0f, 1.0f);
}
void frag_main()
{
float2 _18 = 0.0f.xx;
sk_FragColor = main(_18);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}