| OpCapability Shader |
| %5 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %sk_FragColor %defaultVarying %linearVarying %flatVarying |
| OpExecutionMode %main OriginUpperLeft |
| |
| ; Debug Information |
| OpName %sk_FragColor "sk_FragColor" ; id %7 |
| OpName %defaultVarying "defaultVarying" ; id %11 |
| OpName %linearVarying "linearVarying" ; id %13 |
| OpName %flatVarying "flatVarying" ; id %14 |
| OpName %main "main" ; id %6 |
| |
| ; Annotations |
| OpDecorate %sk_FragColor RelaxedPrecision |
| OpDecorate %sk_FragColor Location 0 |
| OpDecorate %sk_FragColor Index 0 |
| OpDecorate %defaultVarying Location 0 |
| OpDecorate %linearVarying Location 1 |
| OpDecorate %linearVarying NoPerspective |
| OpDecorate %flatVarying Location 2 |
| OpDecorate %flatVarying Flat |
| OpDecorate %22 RelaxedPrecision |
| |
| ; Types, variables and constants |
| %int = OpTypeInt 32 1 |
| %_ptr_Input_int = OpTypePointer Input %int |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %sk_FragColor = OpVariable %_ptr_Output_v4float Output ; RelaxedPrecision, Location 0, Index 0 |
| %_ptr_Input_float = OpTypePointer Input %float |
| %defaultVarying = OpVariable %_ptr_Input_float Input ; Location 0 |
| %linearVarying = OpVariable %_ptr_Input_float Input ; Location 1, NoPerspective |
| %flatVarying = OpVariable %_ptr_Input_float Input ; Location 2, Flat |
| %void = OpTypeVoid |
| %16 = OpTypeFunction %void |
| %float_1 = OpConstant %float 1 |
| |
| |
| ; Function main |
| %main = OpFunction %void None %16 |
| |
| %17 = OpLabel |
| %18 = OpLoad %float %defaultVarying |
| %19 = OpLoad %float %linearVarying |
| %20 = OpLoad %float %flatVarying |
| %22 = OpCompositeConstruct %v4float %18 %19 %20 %float_1 ; RelaxedPrecision |
| OpStore %sk_FragColor %22 |
| OpReturn |
| OpFunctionEnd |