blob: 77d8d0263f5b7940a5460c9b8b9129591b58266c [file] [log] [blame]
OpCapability Shader
%5 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %sk_FragColor %defaultVarying %linearVarying %flatVarying
OpExecutionMode %main OriginUpperLeft
; Debug Information
OpName %sk_FragColor "sk_FragColor" ; id %7
OpName %defaultVarying "defaultVarying" ; id %11
OpName %linearVarying "linearVarying" ; id %13
OpName %flatVarying "flatVarying" ; id %14
OpName %main "main" ; id %6
; Annotations
OpDecorate %sk_FragColor RelaxedPrecision
OpDecorate %sk_FragColor Location 0
OpDecorate %sk_FragColor Index 0
OpDecorate %defaultVarying Location 0
OpDecorate %linearVarying Location 1
OpDecorate %linearVarying NoPerspective
OpDecorate %flatVarying Location 2
OpDecorate %flatVarying Flat
OpDecorate %22 RelaxedPrecision
; Types, variables and constants
%int = OpTypeInt 32 1
%_ptr_Input_int = OpTypePointer Input %int
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%sk_FragColor = OpVariable %_ptr_Output_v4float Output ; RelaxedPrecision, Location 0, Index 0
%_ptr_Input_float = OpTypePointer Input %float
%defaultVarying = OpVariable %_ptr_Input_float Input ; Location 0
%linearVarying = OpVariable %_ptr_Input_float Input ; Location 1, NoPerspective
%flatVarying = OpVariable %_ptr_Input_float Input ; Location 2, Flat
%void = OpTypeVoid
%16 = OpTypeFunction %void
%float_1 = OpConstant %float 1
; Function main
%main = OpFunction %void None %16
%17 = OpLabel
%18 = OpLoad %float %defaultVarying
%19 = OpLoad %float %linearVarying
%20 = OpLoad %float %flatVarying
%22 = OpCompositeConstruct %v4float %18 %19 %20 %float_1 ; RelaxedPrecision
OpStore %sk_FragColor %22
OpReturn
OpFunctionEnd