blob: 924f58b12dcb52991e54f74105b90daf0f243372 [file] [log] [blame]
OpCapability Shader
%5 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %sk_FragColor
OpExecutionMode %main OriginUpperLeft
; Debug Information
OpName %testBlockA "testBlockA" ; id %10
OpMemberName %testBlockA 0 "x"
OpName %testBlockB "testBlockB" ; id %13
OpMemberName %testBlockB 0 "y"
OpName %sk_FragColor "sk_FragColor" ; id %15
OpName %main "main" ; id %6
; Annotations
OpMemberDecorate %testBlockA 0 Offset 0
OpDecorate %testBlockA Block
OpDecorate %7 Binding 1
OpDecorate %7 DescriptorSet 0
OpMemberDecorate %testBlockB 0 Offset 0
OpDecorate %testBlockB Block
OpDecorate %12 Binding 2
OpDecorate %12 DescriptorSet 0
OpDecorate %sk_FragColor RelaxedPrecision
OpDecorate %sk_FragColor Location 0
OpDecorate %sk_FragColor Index 0
OpDecorate %25 RelaxedPrecision
OpDecorate %26 RelaxedPrecision
OpDecorate %29 RelaxedPrecision
OpDecorate %30 RelaxedPrecision
OpDecorate %31 RelaxedPrecision
; Types, variables and constants
%int = OpTypeInt 32 1
%_ptr_Input_int = OpTypePointer Input %int
%float = OpTypeFloat 32
%v2float = OpTypeVector %float 2
%testBlockA = OpTypeStruct %v2float ; Block
%_ptr_Uniform_testBlockA = OpTypePointer Uniform %testBlockA
%7 = OpVariable %_ptr_Uniform_testBlockA Uniform ; Binding 1, DescriptorSet 0
%testBlockB = OpTypeStruct %v2float ; Block
%_ptr_Uniform_testBlockB = OpTypePointer Uniform %testBlockB
%12 = OpVariable %_ptr_Uniform_testBlockB Uniform ; Binding 2, DescriptorSet 0
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%sk_FragColor = OpVariable %_ptr_Output_v4float Output ; RelaxedPrecision, Location 0, Index 0
%void = OpTypeVoid
%19 = OpTypeFunction %void
%int_0 = OpConstant %int 0
%_ptr_Uniform_v2float = OpTypePointer Uniform %v2float
; Function main
%main = OpFunction %void None %19
%20 = OpLabel
%22 = OpAccessChain %_ptr_Uniform_v2float %7 %int_0
%24 = OpLoad %v2float %22
%25 = OpCompositeExtract %float %24 0 ; RelaxedPrecision
%26 = OpCompositeExtract %float %24 1 ; RelaxedPrecision
%27 = OpAccessChain %_ptr_Uniform_v2float %12 %int_0
%28 = OpLoad %v2float %27
%29 = OpCompositeExtract %float %28 0 ; RelaxedPrecision
%30 = OpCompositeExtract %float %28 1 ; RelaxedPrecision
%31 = OpCompositeConstruct %v4float %25 %26 %29 %30 ; RelaxedPrecision
OpStore %sk_FragColor %31
OpReturn
OpFunctionEnd