| OpCapability Shader |
| %5 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %sk_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| |
| ; Debug Information |
| OpName %testBlock "testBlock" ; id %9 |
| OpMemberName %testBlock 0 "x" |
| OpName %sk_FragColor "sk_FragColor" ; id %11 |
| OpName %main "main" ; id %6 |
| |
| ; Annotations |
| OpMemberDecorate %testBlock 0 Offset 0 |
| OpDecorate %testBlock BufferBlock |
| OpDecorate %7 Binding 456 |
| OpDecorate %7 DescriptorSet 0 |
| OpDecorate %sk_FragColor RelaxedPrecision |
| OpDecorate %sk_FragColor Location 0 |
| OpDecorate %sk_FragColor Index 0 |
| OpDecorate %21 RelaxedPrecision |
| |
| ; Types, variables and constants |
| %int = OpTypeInt 32 1 |
| %_ptr_Input_int = OpTypePointer Input %int |
| %float = OpTypeFloat 32 |
| %testBlock = OpTypeStruct %float ; BufferBlock |
| %_ptr_Uniform_testBlock = OpTypePointer Uniform %testBlock |
| %7 = OpVariable %_ptr_Uniform_testBlock Uniform ; Binding 456, DescriptorSet 0 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %sk_FragColor = OpVariable %_ptr_Output_v4float Output ; RelaxedPrecision, Location 0, Index 0 |
| %void = OpTypeVoid |
| %15 = OpTypeFunction %void |
| %int_0 = OpConstant %int 0 |
| %_ptr_Uniform_float = OpTypePointer Uniform %float |
| |
| |
| ; Function main |
| %main = OpFunction %void None %15 |
| |
| %16 = OpLabel |
| %18 = OpAccessChain %_ptr_Uniform_float %7 %int_0 |
| %20 = OpLoad %float %18 |
| %21 = OpCompositeConstruct %v4float %20 %20 %20 %20 ; RelaxedPrecision |
| OpStore %sk_FragColor %21 |
| OpReturn |
| OpFunctionEnd |