| #include <metal_stdlib> |
| #include <simd/simd.h> |
| #ifdef __clang__ |
| #pragma clang diagnostic ignored "-Wall" |
| #endif |
| using namespace metal; |
| struct Uniforms { |
| half4 colorWhite; |
| }; |
| struct Inputs { |
| }; |
| struct Outputs { |
| half4 sk_FragColor [[color(0)]]; |
| }; |
| half4 ifElseTest_h4h4h4h4(Uniforms _uniforms, half4 colorBlue, half4 colorGreen, half4 colorRed) { |
| half4 result = half4(0.0h); |
| if (any(_uniforms.colorWhite != colorBlue)) { |
| if (all(colorGreen == colorRed)) { |
| result = colorRed; |
| } else { |
| result = colorGreen; |
| } |
| } else { |
| if (any(colorRed != colorGreen)) { |
| result = colorBlue; |
| } else { |
| result = _uniforms.colorWhite; |
| } |
| } |
| if (all(colorRed == colorBlue)) { |
| return _uniforms.colorWhite; |
| } |
| if (any(colorRed != colorGreen)) { |
| return result; |
| } |
| if (all(colorRed == _uniforms.colorWhite)) { |
| return colorBlue; |
| } |
| return colorRed; |
| } |
| fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { |
| Outputs _out; |
| (void)_out; |
| _out.sk_FragColor = ifElseTest_h4h4h4h4(_uniforms, half4(0.0h, 0.0h, _uniforms.colorWhite.z, 1.0h), half4(0.0h, _uniforms.colorWhite.y, 0.0h, 1.0h), half4(_uniforms.colorWhite.x, 0.0h, 0.0h, 1.0h)); |
| return _out; |
| } |