| struct S |
| { |
| int i; |
| }; |
| |
| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _13_colorGreen : packoffset(c0); |
| float4 _13_colorRed : packoffset(c1); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 fnGreen_h4bf2(bool _29, float2 _30) |
| { |
| return _13_colorGreen; |
| } |
| |
| float4 fnRed_h4ifS(int _41, float _42, S _43) |
| { |
| return _13_colorRed; |
| } |
| |
| float4 main(float2 _49) |
| { |
| float4 _55 = 0.0f.xxxx; |
| if (_13_colorGreen.y != 0.0f) |
| { |
| bool _61 = true; |
| float2 _63 = _49; |
| _55 = fnGreen_h4bf2(_61, _63); |
| } |
| else |
| { |
| int _66 = 123; |
| float _68 = 3.1400001049041748046875f; |
| S _69 = { 0 }; |
| S _70 = _69; |
| _55 = fnRed_h4ifS(_66, _68, _70); |
| } |
| return _55; |
| } |
| |
| void frag_main() |
| { |
| float2 _23 = 0.0f.xx; |
| sk_FragColor = main(_23); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |