| diagnostic(off, derivative_uniformity); | |
| diagnostic(off, chromium.unreachable_code); | |
| struct FSIn { | |
| @builtin(position) sk_FragCoord: vec4<f32>, | |
| }; | |
| struct FSOut { | |
| @location(0) sk_FragColor: vec4<f32>, | |
| }; | |
| fn _skslMain(_stageIn: FSIn, _stageOut: ptr<function, FSOut>) { | |
| { | |
| (*_stageOut).sk_FragColor = vec4<f32>((vec2<f32>(_stageIn.sk_FragCoord.yx)), (*_stageOut).sk_FragColor.zw); | |
| } | |
| } | |
| @fragment fn main(_stageIn: FSIn) -> FSOut { | |
| var _stageOut: FSOut; | |
| _skslMain(_stageIn, &_stageOut); | |
| return _stageOut; | |
| } |