blob: e20516fad6129f131d70bf85fa0dcba3cd3da574 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
int counter = 0;
const int increment = 1;
for (int i = 0;i < 10; i += increment) {
const int increment = 10;
if (i == 0) {
continue;
}
counter += increment;
}
return counter == 90 ? colorGreen : colorRed;
}