blob: 9c71c96c13e369a8693f667b9bdf830bc36cca57 [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
#ifdef __clang__
#pragma clang diagnostic ignored "-Wall"
#endif
using namespace metal;
struct Uniforms {
half4 colorGreen;
half4 colorRed;
};
struct Inputs {
};
struct Outputs {
half4 sk_FragColor [[color(0)]];
};
fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
Outputs _out;
(void)_out;
half sumA = 0.0h;
half sumB = 0.0h;
{
half a = 0.0h;
half b = 10.0h;
for (; a < 10.0h && b > 0.0h; (++a, --b)) {
sumA += a;
sumB += b;
}
}
if (sumA != 45.0h || sumB != 55.0h) {
_out.sk_FragColor = _uniforms.colorRed;
return _out;
}
int sumC = 0;
{
int c = 0;
for (; c < 10; ++c) {
sumC += c;
}
}
if (sumC != 45) {
_out.sk_FragColor = _uniforms.colorRed;
return _out;
}
float sumE = 0.0;
{
array<float, 2> d = array<float, 2>{0.0, 10.0};
array<float, 4> e = array<float, 4>{1.0, 2.0, 3.0, 4.0};
for (; d[0] < d[1]; ++d[0]) {
sumE += float(half(e[0]));
}
}
if (sumE != 10.0) {
_out.sk_FragColor = _uniforms.colorRed;
return _out;
}
{
for (; ; ) break;
}
for (; ; ) _out.sk_FragColor = _uniforms.colorGreen;
return _out;
return _out;
}