diagnostic(off, derivative_uniformity); | |
diagnostic(off, chromium.unreachable_code); | |
struct FSOut { | |
@location(0) sk_FragColor: vec4<f32>, | |
}; | |
struct _GlobalUniforms { | |
colorGreen: vec4<f32>, | |
colorRed: vec4<f32>, | |
}; | |
@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; | |
fn _skslMain(coords: vec2<f32>) -> vec4<f32> { | |
{ | |
return _globalUniforms.colorGreen; | |
} | |
} | |
@fragment fn main() -> FSOut { | |
var _stageOut: FSOut; | |
_stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); | |
return _stageOut; | |
} |