| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _12_colorRed : packoffset(c0); |
| float4 _12_colorGreen : packoffset(c1); |
| float4 _12_colorWhite : packoffset(c2); |
| float4 _12_colorBlack : packoffset(c3); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| void setToColorBlack_vh4(out float4 _27) |
| { |
| _27 = _12_colorBlack; |
| } |
| |
| float4 main(float2 _34) |
| { |
| float4 b = _12_colorRed; |
| float4 c = _12_colorGreen; |
| float4 _46 = 0.0f.xxxx; |
| setToColorBlack_vh4(_46); |
| float4 d = _46; |
| float4 a = _12_colorWhite; |
| float4 _52 = _12_colorWhite * _12_colorWhite; |
| a = _52; |
| float4 _53 = _12_colorRed * _12_colorRed; |
| b = _53; |
| float4 _54 = _12_colorGreen * _12_colorGreen; |
| c = _54; |
| float4 _55 = _46 * _46; |
| d = _55; |
| bool _69 = false; |
| if (all(bool4(_52.x == _12_colorWhite.x, _52.y == _12_colorWhite.y, _52.z == _12_colorWhite.z, _52.w == _12_colorWhite.w))) |
| { |
| _69 = all(bool4(_53.x == _12_colorRed.x, _53.y == _12_colorRed.y, _53.z == _12_colorRed.z, _53.w == _12_colorRed.w)); |
| } |
| else |
| { |
| _69 = false; |
| } |
| bool _76 = false; |
| if (_69) |
| { |
| _76 = all(bool4(_54.x == _12_colorGreen.x, _54.y == _12_colorGreen.y, _54.z == _12_colorGreen.z, _54.w == _12_colorGreen.w)); |
| } |
| else |
| { |
| _76 = false; |
| } |
| bool _83 = false; |
| if (_76) |
| { |
| _83 = all(bool4(_55.x == _12_colorBlack.x, _55.y == _12_colorBlack.y, _55.z == _12_colorBlack.z, _55.w == _12_colorBlack.w)); |
| } |
| else |
| { |
| _83 = false; |
| } |
| float4 _84 = 0.0f.xxxx; |
| if (_83) |
| { |
| _84 = _12_colorGreen; |
| } |
| else |
| { |
| _84 = _12_colorRed; |
| } |
| return _84; |
| } |
| |
| void frag_main() |
| { |
| float2 _22 = 0.0f.xx; |
| sk_FragColor = main(_22); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |