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/*
* Copyright 2024 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef skgpu_graphite_PrecompileContextPriv_DEFINED
#define skgpu_graphite_PrecompileContextPriv_DEFINED
#include "include/gpu/graphite/PrecompileContext.h"
#include "src/gpu/graphite/SharedContext.h"
class Caps;
namespace skgpu::graphite {
/**
* Class that adds methods to PrecompileContext that are only intended for use internal to Skia.
* This class is purely a privileged window into PrecompileContext. It should never have additional
* data members or virtual methods.
*/
class PrecompileContextPriv {
public:
const Caps* caps() const { return fPrecompileContext->fSharedContext->caps(); }
const ShaderCodeDictionary* shaderCodeDictionary() const {
return fPrecompileContext->fSharedContext->shaderCodeDictionary();
}
ShaderCodeDictionary* shaderCodeDictionary() {
return fPrecompileContext->fSharedContext->shaderCodeDictionary();
}
const RendererProvider* rendererProvider() const {
return fPrecompileContext->fSharedContext->rendererProvider();
}
SharedContext* sharedContext() {
return fPrecompileContext->fSharedContext.get();
}
ResourceProvider* resourceProvider() {
return fPrecompileContext->fResourceProvider.get();
}
#if defined(GPU_TEST_UTILS)
GlobalCache* globalCache() {
return fPrecompileContext->fSharedContext->globalCache();
}
#endif
private:
friend class PrecompileContext; // to construct/copy this type.
explicit PrecompileContextPriv(PrecompileContext* precompileContext)
: fPrecompileContext(precompileContext) {}
PrecompileContextPriv& operator=(const PrecompileContextPriv&) = delete;
// No taking addresses of this type.
const PrecompileContextPriv* operator&() const;
PrecompileContextPriv *operator&();
PrecompileContext* fPrecompileContext;
};
inline PrecompileContextPriv PrecompileContext::priv() { return PrecompileContextPriv(this); }
// NOLINTNEXTLINE(readability-const-return-type)
inline const PrecompileContextPriv PrecompileContext::priv() const {
return PrecompileContextPriv(const_cast<PrecompileContext *>(this));
}
} // namespace skgpu::graphite
#endif // skgpu_graphite_PrecompileContextPriv_DEFINED