| /*#pragma settings RewriteSwitchStatements*/ | |
| uniform half4 colorGreen, colorRed; | |
| bool switch_fallthrough_groups(int value) { | |
| bool ok = false; | |
| switch (value) { | |
| case -1: ok = false; | |
| case 0: return false; | |
| case 1: ok = true; | |
| case 2: | |
| case 3: break; | |
| case 4: ok = false; | |
| case 5: | |
| case 6: | |
| case 7: | |
| default: break; | |
| } | |
| return ok; | |
| } | |
| half4 main(float2 coords) { | |
| int x = int(colorGreen.g); | |
| return switch_fallthrough_groups(x) ? colorGreen : colorRed; | |
| } |