blob: 247682eaf622df2e1bfc9373e6cc5b0f16fa026a [file] [log] [blame]
layout(location=0) in float defaultVarying;
layout(location=1) in noperspective float linearVarying;
layout(location=2) in flat float flatVarying;
void main() {
sk_FragColor = half4(defaultVarying, linearVarying, flatVarying, 1.0);
}