blob: 9bc64c304487c2750e04d9aaa066290a96668b26 [file] [log] [blame]
// This test is mirrored in `runtime_errors/FragCoordAccess.rts`, where we demonstrate that
// sk_FragCoord access is disallowed in a non-private Runtime Shader.
float4 main(float2 xy) {
return float4(sk_FragCoord);
}