blob: d425bc3dcc42e45fba1b0dcd5aed8aedbca58b5a [file] [log] [blame]
struct A { int a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct B { A a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct C { B a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct D { C a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct E { D a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct F { E a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct G { F a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct H { G a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct I { H a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct J { I a[99], b, c, d, e, f, g, h; bool k; int n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct K { J a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct L { K a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct M { L a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct N { M a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct O { N a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct P { O a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct Q { P a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct R { Q a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct S { R a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct T { S a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct U { T a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct V { U a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct W { V a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct X { W a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct Y { X a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
struct Z { Y a[99], b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z; };
// This uniform is invalid for two reasons. Of course, its size is astronomical. Besides that, it
// also contains a secret buried type which is not allowed to exist in a uniform.
uniform Z myUniform;
void main() {}
/*%%*
array size is too large
struct is too large
array size is too large
struct is too large
array size is too large
struct is too large
array size is too large
struct is too large
array size is too large
struct is too large
array size is too large
struct is too large
array size is too large
struct is too large
struct 'I' is too deeply nested
array size is too large
struct is too large
struct 'J' is too deeply nested
array size is too large
struct is too large
struct 'K' is too deeply nested
array size is too large
struct is too large
struct 'L' is too deeply nested
array size is too large
struct is too large
struct 'M' is too deeply nested
array size is too large
struct is too large
struct 'N' is too deeply nested
array size is too large
struct is too large
struct 'O' is too deeply nested
array size is too large
struct is too large
struct 'P' is too deeply nested
array size is too large
struct is too large
struct 'Q' is too deeply nested
array size is too large
struct is too large
struct 'R' is too deeply nested
array size is too large
struct is too large
struct 'S' is too deeply nested
array size is too large
struct is too large
struct 'T' is too deeply nested
array size is too large
struct is too large
struct 'U' is too deeply nested
array size is too large
struct is too large
struct 'V' is too deeply nested
array size is too large
struct is too large
struct 'W' is too deeply nested
array size is too large
struct is too large
struct 'X' is too deeply nested
array size is too large
struct is too large
struct 'Y' is too deeply nested
array size is too large
struct is too large
struct 'Z' is too deeply nested
variables of type 'Z' may not be uniform
caused by:
struct J { I a[99], b, c, d, e, f, g, h; bool k; int n, o, p, q, r, s, t, u, v, w, x, y, z; };
^^^^^^^
*%%*/