blob: 94324d55b782ff53f68650013e81132419bb97af [file] [log] [blame]
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "modules/svg/include/SkSVGShape.h"
#include "include/core/SkPaint.h" // IWYU pragma: keep
#include "include/private/base/SkDebug.h"
#include "modules/svg/include/SkSVGAttribute.h"
#include "modules/svg/include/SkSVGRenderContext.h"
#include "modules/svg/include/SkSVGTypes.h"
#include "src/base/SkTLazy.h"
class SkSVGNode;
enum class SkSVGTag;
SkSVGShape::SkSVGShape(SkSVGTag t) : INHERITED(t) {}
void SkSVGShape::onRender(const SkSVGRenderContext& ctx) const {
const auto fillType = ctx.presentationContext().fInherited.fFillRule->asFillType();
const auto fillPaint = ctx.fillPaint(),
strokePaint = ctx.strokePaint();
// TODO: this approach forces duplicate geometry resolution in onDraw(); refactor to avoid.
if (fillPaint.isValid()) {
this->onDraw(ctx.canvas(), ctx.lengthContext(), *fillPaint, fillType);
}
if (strokePaint.isValid()) {
this->onDraw(ctx.canvas(), ctx.lengthContext(), *strokePaint, fillType);
}
}
void SkSVGShape::appendChild(sk_sp<SkSVGNode>) {
SkDEBUGF("cannot append child nodes to an SVG shape.\n");
}