| /* |
| * Copyright 2023 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrGLBackendSurface_DEFINED |
| #define GrGLBackendSurface_DEFINED |
| |
| #include "include/gpu/ganesh/gl/GrGLTypes.h" |
| #include "include/private/base/SkAPI.h" |
| |
| #include <string_view> |
| |
| class GrBackendFormat; |
| class GrBackendTexture; |
| class GrBackendRenderTarget; |
| |
| namespace skgpu { enum class Mipmapped : bool; } |
| |
| namespace GrBackendFormats { |
| SK_API GrBackendFormat MakeGL(GrGLenum format, GrGLenum target); |
| |
| SK_API GrGLFormat AsGLFormat(const GrBackendFormat&); |
| SK_API GrGLenum AsGLFormatEnum(const GrBackendFormat&); |
| } // namespace GrBackendFormats |
| |
| namespace GrBackendTextures { |
| // The GrGLTextureInfo must have a valid fFormat. |
| SK_API GrBackendTexture MakeGL(int width, |
| int height, |
| skgpu::Mipmapped, |
| const GrGLTextureInfo& glInfo, |
| std::string_view label = {}); |
| |
| // If the backend API is GL, copies a snapshot of the GrGLTextureInfo struct into the passed in |
| // pointer and returns true. Otherwise returns false if the backend API is not GL. |
| SK_API bool GetGLTextureInfo(const GrBackendTexture&, GrGLTextureInfo*); |
| |
| // Call this to indicate that the texture parameters have been modified in the GL context |
| // externally to GrContext. |
| SK_API void GLTextureParametersModified(GrBackendTexture*); |
| } // namespace GrBackendTextures |
| |
| namespace GrBackendRenderTargets { |
| // The GrGLTextureInfo must have a valid fFormat. If wrapping in an SkSurface we require the |
| // stencil bits to be either 0, 8 or 16. |
| SK_API GrBackendRenderTarget MakeGL(int width, |
| int height, |
| int sampleCnt, |
| int stencilBits, |
| const GrGLFramebufferInfo& glInfo); |
| |
| SK_API bool GetGLFramebufferInfo(const GrBackendRenderTarget&, GrGLFramebufferInfo*); |
| } // namespace GrBackendRenderTargets |
| |
| #endif |