blob: c1ae3e060ba1058cc4564e80a39ad52bd7d1d2a9 [file] [log] [blame]
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %sk_FragColor %sk_SecondaryFragColor
OpExecutionMode %main OriginUpperLeft
; Debug Information
OpName %sk_FragColor "sk_FragColor" ; id %3
OpName %sk_SecondaryFragColor "sk_SecondaryFragColor" ; id %7
OpName %main "main" ; id %2
; Annotations
OpDecorate %sk_FragColor RelaxedPrecision
OpDecorate %sk_FragColor Location 0
OpDecorate %sk_FragColor Index 0
OpDecorate %sk_SecondaryFragColor RelaxedPrecision
OpDecorate %sk_SecondaryFragColor Location 0
OpDecorate %sk_SecondaryFragColor Index 1
OpDecorate %11 RelaxedPrecision
; Types, variables and constants
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%sk_FragColor = OpVariable %_ptr_Output_v4float Output ; RelaxedPrecision, Location 0, Index 0
%sk_SecondaryFragColor = OpVariable %_ptr_Output_v4float Output ; RelaxedPrecision, Location 0, Index 1
%void = OpTypeVoid
%9 = OpTypeFunction %void
; Function main
%main = OpFunction %void None %9
%10 = OpLabel
%11 = OpLoad %v4float %sk_SecondaryFragColor ; RelaxedPrecision
OpStore %sk_FragColor %11
OpReturn
OpFunctionEnd