| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _9_colorGreen : packoffset(c0); |
| float4 _9_colorRed : packoffset(c1); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float foo_ff2(float2 _23) |
| { |
| return _23.x * _23.y; |
| } |
| |
| void bar_vf(inout float _32) |
| { |
| float y[2] = { 0.0f, 0.0f }; |
| y[0] = _32; |
| y[1] = _32 * 2.0f; |
| float2 _52 = float2(y[0], y[1]); |
| _32 = foo_ff2(_52); |
| } |
| |
| float4 main(float2 _55) |
| { |
| float x = 10.0f; |
| float _59 = 10.0f; |
| bar_vf(_59); |
| x = _59; |
| float4 _65 = 0.0f.xxxx; |
| if (_59 == 200.0f) |
| { |
| _65 = _9_colorGreen; |
| } |
| else |
| { |
| _65 = _9_colorRed; |
| } |
| return _65; |
| } |
| |
| void frag_main() |
| { |
| float2 _19 = 0.0f.xx; |
| sk_FragColor = main(_19); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |