blob: 03a6a85dcb7f4a1b681d46c05a51948c00639c2d [file] [log] [blame]
const gInitialized: f32 = -1.0;
var<private> gInitializedFromOther: f32 = 1.0;
var<private> gUninitialized: f32;
fn init_globals_v() {
{
gUninitialized = 1.0;
}
}
fn main(_skParam0: vec2<f32>) -> vec4<f32> {
let xy = _skParam0;
{
init_globals_v();
return vec4<f32>(0.0, gInitializedFromOther, 0.0, gUninitialized);
}
}
@fragment fn runtimeShaderMain(@location(0) _coords: vec2<f32>) -> @location(0) vec4<f32> {
return main(_coords);
}